- 100 points for each wall destroyed.
- 10 points for each hit on the target hex.
- 1000 points for destroying the target hex.
- 200 points for each remaining life at the end of the game.
Time bonus. At the end of the game, for each minute of the final time under 8 minutes, add 200 points. If the final time is over 8 minutes the is no time bonus awarded.
EXAMPLE: 7:49 = 200 points, 6:30 = 400 points, 5:12 = 600 points, etc