This article contains everything you need to know about Arkadium’s Lumeno Game.
To play Lumeno, drag a path with your mouse through three or more orbs of the same color to clear them from the game. Draw through boost orbs to clear more spaces, and draw through flowers to progress and earn more moves. Clear the Boss Orb to level up! You can drag your path up, down, left, right and diagonally.
Tips
First turn. For your first turn, you should chain the maximum number of orbs in a single move.
NOTE: if you clear more than 4 orbs, it creates a random bonus on the board


1. Multi-directional bonus: If you use this bonus in a chain, it will blow up all other orbs around it. The orb affected by the bonus will be the final one linked by the chain, not the bonus orb.

Third turn. After three turns, the Flower Orb will appear on the board.

NOTE: In order to complete your main objective, you need to remove the Flowers using as few moves as you can

When you remove a Flower, another one will appear on the board. Each new Flower will require five additional orbs in a chain to clear it.
NOTE: try not using your bonuses for anything except chaining them with the Flower orb. Create long chains of simple orbs, then combine all the resulting bonuses in a single devastating chain with the Flower for massive points (see image below)

Using less than 5 moves to clear a Flower with a chained bonus means you can keep your number of moves for the next level and significantly multiply your score.
Arkadium Advantage subscribers have an extra bonus of 5 moves every two levels.
Boosts
Lumeno offers five different boosts that can tremendously increase your performance. However, you can only use one of each per turn, so try and use them strategically.
Arkadium Advantage subscribers have boosts renewal at every level.
This cooldown resets after the flower orb has been removed. Here is an explanation of what each boost does:

Shatter clears a single orb of your choice. You can use it to shift the game board, change the flower orb's position, or directly activate any bonus orb. In this example, shatter drops the flower orb into part of a scoring chain.

Star upgrades a regular orb into a bonus one. This can be useful to prolong your chain with a flower orb and remove any others on the way. Star can also be applied to connect several arrow orbs with each other for a massive score gain.
Swap swaps the current place of the flower orb with a different orb on the board. While it doesn't seem as useful for big scores, it can get you out of tricky situations where a flower orb may seem inaccessible at the time in order to put it in a more advantageous position.
Wisps is the boost that creates four lights (wisps) around random regular orbs when used. Whenever you remove the orb with a wisp around it, it will create an extra bonus orb on the board. It can turn a board without any bonus orbs or chance of large scores into a game full of exciting opportunities to score big with massive chains.
Arkadium Advantage subscribers have boosts renewal at every level.
However, for non-subscribers, you can access boosts by watching ads. This is how to do it:
If it's available, the boost will have an ad icon next to it.

You can then choose to watch an ad in exchange for 4 boosts of a kind.
Scoring
Base scoring. The player earns 50 points for each cleared tile + 10 points for each additional tile over 3:
3 tiles cleared = 150 points
4 tiles cleared = 200 + 10 points = 210 points
5 tiles cleared = 250 + 10 + 20 points = 280 points
6 tiles cleared = 300 + 10 + 20 + 30 points = 360 points
7 tiles cleared = 350 + 10 + 20 + 30 + 40 points = 450 points
8 tiles cleared = 550 points
Etc.
Bonuses. Each tile cleared by bonuses provides the same amount of points as outlined above.
Multiplier. The default multiplier equals 1. Removing the flower provides a +1 multiplier to score for all further moves.