BACK TO THE GAME

This article contains everything you need to know about Arkadium’s Euchre Game.

Use the list below to navigate specific topics about Euchre. 


The Game


Euchre is an exciting trick-taking game played by 4 players. Unlike other trick-taking games such as Spades, it is played with a smaller card deck, creating a fast-paced gameplay. Along with unique trump-mechanics, the game has some interesting partnership dynamics, resulting in an unpredictable and exciting game.


Here is how the game looks on a typical match. The player is in the bottom, with all of the available cards ready to play.



You can see the username of the player on the left, and the hand score on the right. The center is the player's in-game avatar, which can be changed in the options menu.



Your score is located on the top right, with a color set for each of the teams. The teams have the same color as represented in their game icons, blue and red.



You can see all of the options available to you on the bottom of the table. Here is what each of them represents.



The Table option allows you to see the game's stats, as seen here.



The Pause option allows you to pause the game. This is not allowed in multiplayer games.


The Chat option allows you to type a message to chat with other players.


Using Game will let you quit the table or join a brand new one, with bots or real players. It will also allow you to use the Multiplayer menu.



The Multiplayer Menu gives you more options, to browse the different available tables, host your own, or join a private table with other players you know.



Using Help and Rules allows you to check guides for the game's options and rules, if you need a quick refresher.


The Profile allows you to check a variety of options to do with your chat and player interactions. You can also change the deck you play with, the game's wallpaper, the avatar you use and check your stats.





The main menu of the game will give you a wide range of options to choose from. Euchre can be played in both singleplayer against the computer, and multiplayer against real people. You can see how many players are active at the time next to Play.



The New Game option will allow you to play against the computer, while Join Table will match you up with existing players. Browse Tables lets you check from a variety of tables hosted by different players, each with their own options. You can choose to your liking.


HOST TABLE: Some of the options regarding hosting a game connected to a registry are locked out, due to the game using a different account system that is incompatible with the Arkadium system. Due to this, these options will not be available in our version of the game.


There are many options to choose from.



To learn how to play the game, you can use the interactive Tutorial. This will teach you all of the game's rules. You can also read the game's rules directly.



You can also customize your account and game settings on the bottom.


 


How to Play


Here is how to play the game. You can read these rules from the game itself. We recommend playing the tutorial first.


Rank of cards

Cards are ranked from Ace (high) down to 9 (low) except for cards in the trump suit which are ranked:

  • Jack of trump Suit
  • Jack with a suit the same color as a trump suit
  • Ace of trump Suit
  • King of trump Suit
  • Queen of trump Suit
  • 10 of trump Suit
  • 9 of trump Suit

Objective

The objective is to be the first team to reach 10 points.

Deal

A random player is chosen to be the dealer.

Each player is dealt a hand of 5 cards from a deck of cards containing only A K Q J 10 9 of each suit.

The player to the dealer's left goes first.



Consider Up Card

A card is dealt from the deck face up for all to see.

Starting with the start player and proceeding clockwise around the table, each player has the option to "Accept" the up card as the trump suit or "Pass".

If any player accepts the up card, that card is given to the dealer, who must then discard a different card and then normal play begins.

If all 4 players choose to "Pass", then we move to the Consider Suit phase.



Consider Suit

Starting with the start player and proceeding clockwise around the table, each player has the option to choose any suit to become the trump suit, or they can "Pass".

If 3 players pass, the dealer is then forced to choose a suit to become the trump suit. This is known as "Sticking the Dealer".

"Stick the Dealer" is the default option for Euchre at the site. You may choose to uncheck this Option, in which case the dealer may pass instead of being forced to make a choice for trump suit. Passing has no penalty; new cards are redealt, and the choosing phase begins again.

Play

The start player starts the trick by playing any card from their hand. The other players then each play a card in clockwise order until all 4 players have played a card. Whichever player played the highest card with the same suit as the lead card takes the cards. This is known as "winning a trick".

The trick winner starts the next trick.

Players must play a card with the same suit as the lead card. If they do not have a card with that suit, they may play any card.

Normally the highest card with the same suit as the lead card wins the trick. However, if a card in the trump suit is played on the trick, then the highest trump suit card will win the trick instead.



Scoring


After each hand, scores are calculated for each team.

The player that chose the trump suit is part of the "Maker" team.

The other team is the "Defending" team.

If the "Maker" team takes 3 or 4 tricks, they will receive 1 point.

If the "Maker" team manages to take all 5 tricks, they will receive 2 points.

If the "Defending" team manages to take 3 or more tricks, then they will receive 2 points.


Going Alone

When considering the up card and suit, the players can also choose to "Go Alone".

When choosing this option, your teammate will discard their cards and will not play this hand.

Instead, you are all on your own when it comes to taking tricks.

If you manage to take 3 or 4 tricks when "Going Alone" your team will receive the standard 1 point.

If you take all 5 tricks, your team will receive 4 points!

If the "Defending" team manages to stop you by taking at least 3 tricks, they will receive the standard 2 points.


Game End

The first team to reach 10 points wins!